
Academic Project
Engineering a WebGL Virtual Museum for Digital Cultural Preservation
2024✦︎8 min read
Overview
This project represents the convergence of visual computing, cultural studies, and modern web technologies. The goal was to create an immersive 3D experience that preserves and showcases the artwork of Byron Gálvez in a virtual museum environment.
Technical Implementation
3D Scene Architecture
The museum is built using Three.js, a powerful JavaScript library that abstracts WebGL complexity while providing full access to advanced rendering features.
// Scene initialization
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({ antialias: true });
Spatial Navigation System
The navigation system implements first-person camera controls with collision detection, allowing visitors to walk through the virtual gallery naturally.
Performance Optimizations
Research Context
This project was developed as part of an academic research initiative on digital heritage preservation, exploring how web technologies can democratize access to cultural artifacts.